Haughty, sometimes flighty, and often narcissistic, feline spirits can be infuriating and invaluable in equal measure. They can be found anywhere, whether skeorx spirits in the Servos Jungle or cat spirits in a city. It’s difficult to predict if a feline spirit will be social or solitary, even the most social feline spirits require time before accepting anyone new in their existence, whether a Namegiver or another spirit. Feline spirits expect respect at all times and hold themselves with the utmost dignity, even if they don’t offer the same.
Though they will never admit it — they’ll never admit anything — feline spirits love to be summoned. Especially when summoned specifically. It feeds their egos, even as they put on a show of being irritated and generously conceding to help. However, sometimes it truly is disturbing important work (even if it only looks like a nap) and a cranky feline spirit is best placated with platitudes and offerings. Earning the trust of a feline spirit is a long path, but these fickle spirits are known to find long-term allies and offer help with no immediate expectation of reciprocity. There is always an eventual expectation of payment even if the service wasn’t needed.
Apply the following feline spirit modifiers to the familiar initial characteristics
| DEX | +1 | Initiative | +1 | Unconsciousness Rating | NA |
| STR | 0 | Physical Defense | +1 | Death Rating | -4 |
| TOU | -1 | Mystic Defense | +1 | Wound Threshold | -1 |
| PER | +1 | Social Defense | 0 | Knockdown | 0 |
| WIL | -2 | Physical Armor | -1 | Recovery Tests | 0 |
| CHA | +1 | Mystic Armor | -2 | ||
| Movement: +2 | |||||
| Actions: 0; Unarmed: +1 (0) | |||||