Tier 2
Requirements: Familiar Spirit rank 6
Restrictions: Ally Spirit [Trickster]
Step: Rank+WIL
Action: Standard
Strain: 1
The spirit temporarily confuses a target by passing some of its energy through them. The spirit makes a Confusion test against the Mystic Defense of a target within Familiar rank ×10 yards. The target suffers –1 to Perception and Willpower-based tests for each success. The effect lasts for Familiar Spirit rank minutes.
This requires a Familiar Power knack to learn.
None.