Tier 2
Requirements: Familiar Spirit rank 6
Restrictions: Ally Spirit [Trickster]
Step: Rank+WIL
Action: Standard
Strain: 1
The familiar curses a target. They make a Curse test against the Mystic Defense of a target within Familiar Spirit rank ×10 yards. If successful, the target suffers -2 to one Attribute Step for one hour per success. The penalty affects all tests based on that Attribute.
A target can only be affected by one use of this power at a time. If the same target is affected again, compare the results of each Curse with the greater result taking effect. if this is the second Curse, the previous Curse ends and the new Curse begins with its full duration. If it's the first Curse, the new Curse doesn't take hold and has no effect — it doesn't take effect when the duration of the first Curse ends.
This requires a Familiar Power knack to learn.
None.